totk-tas-docs

Player momentum/drag idle and jumping on a moving platform

momentum-platform-idle.mp4 (download)

Player momentum/drag moving off terrain ledge

walk drag:
vel |xz| 5.55255 @ 31fr // first frame of drag (frame 3 of fall)
vel |xz| 0 @ 1882fr
1851fr duration = 61.7s

sprint drag:
vel |xz| 8.097004 @ 25fr // first frame of drag? (frame 5 of fall?)
vel |xz| 5.55320 @ 873fr // sync/test point
vel |xz| 0 @ 2725fr
1852fr duration ~= 61.73s

walk+jump drag:
vel |xz| 5.552543 @ 41fr // first frame of drag (frame 20 of jump)
vel |xz| 0 @ 1892fr
1851fr duration = 61.7s

sprint+jump drag:
vel |xz| 8.097004 @ 42fr // first frame of drag (frame 22 of jump)
vel |xz| 5.553320 @ 890fr // sync/test point
vel |xz| 0 @ 2742fr
1852fr duration ~= 61.73s

throwaim+jump drag:
vel |xz| 5.397000 @ 32fr // first frame of drag (frame 21 of jump)
(frame display missing because i canceled tas to use camera, so not bothering to calc duration)

bowaim+jump drag:
drag free! (only when starting from grounded bow aim)
(i canceled tas to use camera)

crouch jump drag:
// first frame of jump @ 37fr
vel |xz| 6.309294 @ 46fr // first frame of obvious drag (frame 9 of jump)
vel |xz| 5.553349 @ 298fr // sync/test point
vel |xz| 0 @ 2150 fr
1852fr duration ~= 61.73s

drag-walk-small.mp4 (download)

drag-sprint-small.mp4 (download)

drag-walkjump-small.mp4 (download)

drag-sprintjump-small.mp4 (download)

drag-throwaimjump-small.mp4 (download)

dragfree-bowaim-jump-small.mp4 (download)

drag-crouchjump-small.mp4 (download)